CCMAS Course Search
Browse BRIDGE's courses under the National Universities Commission's Core Curriculum Minimum Academic Standards (CCMAS) — Nigeria's unified benchmark curriculum for every accredited program. Search by course title, code, faculty or programme to see full descriptions, learning outlines and credit-hour loads.
4,624
Courses
10
Faculties
168
Programmes
Showing 11–20
of 53 courses
FAD 408
2
At the end of the course, student should be able to: 1. conceive innovative ideas that can be transformed into functional fashion design products; 2. analyze the essence of creative textiles that can bring out fashion de...
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In this course, the student experiments with different materials mix media to create fashion
designs that challenge conventions and functions. Here, the challenge is to extend our perception
of fashion design beyond function to project fashion design as pure art.
FAD 307
3
At the of the course, student should be able to: 1. demonstrate basic design elements and fabric draping techniques resulting in a basic sloper set for flat pattern original design; 2. transfer draped garment to flat pat...
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This course is designed to allow students to develop and build upon the pattern making and
construction skills learned in previous courses. Students will evaluate and translate key elements
from an existing designer runway look and from their own two-dimensional designs to create
customized patterns and construct, fit and correct garments to industry standards. New
construction and finishing techniques will also be introduced.
FAD 404
3
At the end of the course, student should be able to: 1. describe the various machinery used in the industries for garment production; 2. discuss the general manufacturing processes of different garments; 3. state the pri...
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Here the student is encouraged to undertake research, design and construct a collection of
designer clothing for celebrities such as film stars, musicians, sportsmen, politicians and business
executives. Designer workroom techniques will be emphasised.
FAD 401
2
At the end of the course, student should be able to: 1. explain the basic components of design criticism; 2. participate in creating a basic criticism of a work of design; and 3. discuss and apply the element and princip...
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Definitions of design criticism; the components of design criticism; Aesthetic and functional
theories of design criticism; the formation of design criticism; visual vocabularies of design
criticism: Diverse critical models for interpreting design: Politics of display and representation in
design criticism.
FAD 411
3
At the end of the course, student should be able to: 1. use the product design and development process as means to manage the development of an idea in fashion from concept through to production; 2. demonstrate and emplo...
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In this course, the student is introduced to product development, research existing brands to
develop ideas for new products, conduct trend research, create storyboards, sketch flats, and
propose new products. The topics to be treated in the course will include consumer markets,
fabrication, roles and responsibilities within the supply chain, product development, and fashion
product categories.
FAD 210
2
At the end of the course, the students should be able to: 1. describe the methods of producing costume jewelleries; 2. explain how to execute practical and experimental exercises in accessories design and trend that can...
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The methods producing costume jewelleries: original designs for costume jewellery, design
jewelleries and accessories to suit specific outfit or garment. New and traditional methods of
drawing and recording ideas through different media to develop a creative style of his own. An
accessory design portfolio of 5-10 design that can be presented in different media. Tools used
for jewellery making.
FAD 104
2
At the end of the course, the students should be able to: 1. develop an individual fashion, surface and embroidery design identity and philosophy; 2. create a technical practice in embroidery and other local craftsmanshi...
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Definition of the term ‘surface design’; Two dimensional designs for surface coverings are
explored by concept creation and execution with inspiration from natural and man-made surface
textures, patterns, animate and in-animate. Exercises shall be taken in design for leather works,
beads works, backdrops, mural paintings, wall papers and many more.
Fashion and surface exploration-study prints, embroideries, appliques, sequence for surface
direction and upcoming fabric materials, trim detailing to be implemented in fashion and textiles;
innovative design development- Fabric (creation of pillow cases, duvets, bed linen), Wall art (LED
typography, graffiti, painting), Book covers (comic book covers, novel covers, children book
covers); new fashion identity
FAD 309
3
At the end of the course, student should be able to: 1. manipulate electronic patterns and create other garment styles using Gerber Accumark Pattern making software; and 2. display the patterns for critique and exhibitio...
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This course is designed to further acquaint students with design techniques and CAD that enhance
design skills required by the fashion industry worldwide. Through visuals and easy steps, the
students are introduced to the use of the most popular graphics software used in the fashion
industry. Using Adobe Photoshop, Adobe Illustrator, Valentina, Digital Fashion Pro and Gerber
Accumark software, students will learn how to use advanced technology to digitally enter patterns
into the computer, alter, and make patterns for a variety of silhouettes. Students will also grade
patterns for a large range of sizes.
FAD 103
2
At end of the course, the student should be able to: 1. select and use suitable equipment for fashion design; 2. produce a working sketch with the basic body proportion and flesh added to the figure, Know three-dimension...
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List of equipment for fashion design, study of body proportion, illustrate the basic anatomy at the
human body, sketch the figure in a three dimensional form, shade the area in the figure, shade
areas in the illustration to show the place of the figure in action, use three dimensional figure to
show construction detail on the side of the garment as interesting sleeves and pockets, suggestion
of finished garment by using three steps in sketching simple style, sketch garment with detail:
darts, yokes, collars, sleeves, pockets, pleats, tucks, gathers, and style lines, cut them into paper
sizes,
FAD 106
2
On completion of the course, the student should be able to: 1. know how to select and use suitable equipment for fashion design; 2. know how to produce a working sketch with the basic body proportion and flesh added to t...
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Equipment for Fashion Design: list the equipment and materials for diagrammatic and
presentation work: pencil, felt pen, charcoal, colours, brushes, cardboard paper, sketchbook,
ruler. Note the variety and quality of equipment and materials obtainable from the market; use
these materials and equipment for Fashion Design works.
Body Proportion: illustrate the basic anatomy in the human body, illustrate the differences
between the male and female anatomical parts and those of children, draw the basic body
proportions using eight heads methods based on 2.1 and 2.2 above, display the different poses
of the fashion figure using the eight heads method. Three-Dimensional Figure: sketch the figure
in the three-dimensional form, shade areas in the illustration to show the plane of the figure in
action, observe the way the centre front line of the figure is altered as the body turns. Finished
Garments: sketch garments with details: Darts, \yokes, Collars, Sleeves, pockets, pleats, Tucks,
Gathers and style lines, cut them into paper sizes.
Colour Systems: compare the Prang and Mussel colour charts stating the primary, secondary and
tertiary colours, relate the dimensions of colour: Hue, Value, Chrome and Intensity, relate colour
value to clothing selection. Symmetrical and Asymmetrical Balance in Design: difference between
formal and informal balances, apply the difference kinds of balance in the principles of design,
and illustrate design using the combination of formal and informal balance. Body Shape: relate
the effect of line to the body shape and garment, illustrate the use of straight and curved lines in
a design: vertical, horizontal and diagonal lines, display the various lines. Effects of Fabric Design:
define the elements of texture: weight, size, bulk and shape, describe the components of texture,
fibre, yarn and weave, apply the use of texture in fashion design. Life Models: draw from life
models, lay emphases on garments worn by the fashion models, produce sketching of fashion life
models with worn garments for display. Current Fashion Trends: observe current merchandise
through mass media, fashion journals from home and abroad, shops and store display and fashion
shows, record graphically collected materials on current trends, forecast future trends in fashion.