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CCMAS Course Search

Browse BRIDGE's courses under the National Universities Commission's Core Curriculum Minimum Academic Standards (CCMAS) — Nigeria's unified benchmark curriculum for every accredited program. Search by course title, code, faculty or programme to see full descriptions, learning outlines and credit-hour loads.

4,624
Courses
10
Faculties
168
Programmes
Faculty: Engineering and Technology × Clear all filters
Showing 311–320 of 1,630 courses
MTH 102 2
Engineering and Technology  ·  B.Eng. Biomedical Engineering
At the end of the course, students should be able to: 1. identify the types of rules in differentiation and integration; 2. recognise and understand the meaning of function of a real variable, graphs, limits and continui...
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Functions of a real variable, graphs, limits and idea of continuity. The derivative, as limit of rate of change. Techniques of differentiation, maxima and minima. Extreme curve sketching, integration, definite integrals, reduction formulae, application to areas, volumes (including approximate integration: Trapezium and Simpson's rule).
MTH 102 2
Engineering and Technology  ·  B.Eng. Aerospace Engineering
At the end of the course, students should be able to: 1. identify the types of rules in differentiation and integration; 2. recognise and understand the meaning of function of a real variable, graphs, limits and continui...
View learning outline
Functions of a real variable, graphs, limits and idea of continuity. The derivative, as limit of rate of change. Techniques of differentiation, maxima and minima. Extreme curve sketching, integration, definite integrals, reduction formulae, application to areas, volumes (including approximate integration: Trapezium and Simpson's rule).
MTH 102 2
Engineering and Technology  ·  B.Eng. Agricultural and Biosystems Engineering
At the end of the course, students should be able to: 1. identify the types of rules in differentiation and integration; 2. recognise and understand the meaning of function of a real variable, graphs, limits and continui...
View learning outline
Functions of a real variable, graphs, limits and idea of continuity. The derivative, as limit of rate of change. Techniques of differentiation, maxima and minima. Extreme curve sketching, integration, definite integrals, reduction formulae, application to areas, volumes (including approximate integration: Trapezium and Simpson's rule).
MTH 102 2
Engineering and Technology  ·  B.Eng. Automotive Engineering
At the end of the course, students should be able to: 1. identify the types of rules in differentiation and integration; 2. recognise and understand the meaning of function of a real variable, graphs, limits and continui...
View learning outline
Functions of a real variable, graphs, limits and idea of continuity. The derivative, as limit of rate of change. Techniques of differentiation, maxima and minima. Extreme curve sketching, integration, definite integrals, reduction formulae, application to areas, volumes (including approximate integration: Trapezium and Simpson's rule).
MTH 103 2
Engineering and Technology  ·  B.Eng. Telecommunications Engineering
At the end of the course, students should be able to: 1. solve some vectors in addition and multiplication; 2. calculate force and momentum; and 3. solve differentiation and integration of vectors.
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(Pre-requisite –MTH 101) Geometric representation of vectors in 1-3 dimensions, components, direction cosines. Addition, scalar, multiplication of vectors, linear independence. Scalar and vector products of two vectors. Differentiation and integration of vectors with respect to a scalar variable. Two- dimensional co-ordinate geometry. Straight lines, circles, parabola, ellipse, hyperbola. Tangents, normals. Kinematics of a particle. Components of velocity and acceleration of a particle moving in a plane. Force, momentum, laws of motion under gravity, projectiles and resisted vertical motion. Elastic string and simple pendulum. Impulse, impact of two smooth spheres and a sphere on a smooth surface.
MTH 103 2
Engineering and Technology  ·  B.Eng. Petroleum Engineering
At the end of the course, students should be able to: 1. solve some vectors in addition and multiplication; 2. calculate force and momentum; and 3. solve differentiation and integration of vectors.
View learning outline
(Pre-requisite –MTH 101) Geometric representation of vectors in 1-3 dimensions, components, direction cosines. Addition, scalar, multiplication of vectors, linear independence. Scalar and vector products of two vectors. Differentiation and integration of vectors with respect to a scalar variable. Two- dimensional co-ordinate geometry. Straight lines, circles, parabola, ellipse, hyperbola. Tangents, normals. Kinematics of a particle. Components of velocity and acceleration of a particle moving in a plane. Force, momentum, laws of motion under gravity, projectiles and resisted vertical motion. Elastic string and simple pendulum. Impulse, impact of two smooth spheres and a sphere on a smooth surface.
MTH 103 2
Engineering and Technology  ·  B.Eng. Petroleum and Gas Engineering
At the end of the course, students should be able to: 1. solve some vectors in addition and multiplication; 2. calculate force and momentum; and 3. solve differentiation and integration of vectors.
View learning outline
(Pre-requisite –MTH 101) Geometric representation of vectors in 1-3 dimensions, components, direction cosines. Addition, scalar, multiplication of vectors, linear independence. Scalar and vector products of two vectors. Differentiation and integration of vectors with respect to a scalar variable. Two- dimensional co-ordinate geometry. Straight lines, circles, parabola, ellipse, hyperbola. Tangents, normals. Kinematics of a particle. Components of velocity and acceleration of a particle moving in a plane. Force, momentum, laws of motion under gravity, projectiles and resisted vertical motion. Elastic string and simple pendulum. Impulse, impact of two smooth spheres and a sphere on a smooth surface.
MTH 103 2
Engineering and Technology  ·  B.Eng. Mechanical Engineering
At the end of the course, students should be able to: 1. solve some vectors in addition and multiplication; 2. calculate force and momentum; and 3. solve differentiation and integration of vectors.
View learning outline
(Pre-requisite –MTH 101) Geometric representation of vectors in 1-3 dimensions, components, direction cosines. Addition, scalar, multiplication of vectors, linear independence. Scalar and vector products of two vectors. Differentiation and integration of vectors with respect to a scalar variable. Two- dimensional co-ordinate geometry. Straight lines, circles, parabola, ellipse, hyperbola. Tangents, normals. Kinematics of a particle. Components of velocity and acceleration of a particle moving in a plane. Force, momentum, laws of motion under gravity, projectiles and resisted vertical motion. Elastic string and simple pendulum. Impulse, impact of two smooth spheres and a sphere on a smooth surface.
MTH 103 2
Engineering and Technology  ·  B.Eng. Chemical Engineering
At the end of the course, students should be able to: 1. solve some vectors in addition and multiplication; 2. calculate force and momentum; and 3. solve differentiation and integration of vectors.
View learning outline
(Pre-requisite –MTH 101) Geometric representation of vectors in 1-3 dimensions, components, direction cosines. Addition, scalar, multiplication of vectors, linear independence. Scalar and vector products of two vectors. Differentiation and integration of vectors with respect to a scalar variable. Two- dimensional co-ordinate geometry. Straight lines, circles, parabola, ellipse, hyperbola. Tangents, normals. Kinematics of a particle. Components of velocity and acceleration of a particle moving in a plane. Force, momentum, laws of motion under gravity, projectiles and resisted vertical motion. Elastic string and simple pendulum. Impulse, impact of two smooth spheres and a sphere on a smooth surface.
MTH 103 2
Engineering and Technology  ·  B.Eng. Biomedical Engineering
At the end of the course, students should be able to: 1. solve some vectors in addition and multiplication; 2. calculate force and momentum; and 3. solve differentiation and integration of vectors.
View learning outline
(Pre-requisite –MTH 101) Geometric representation of vectors in 1-3 dimensions, components, direction cosines. Addition, scalar, multiplication of vectors, linear independence. Scalar and vector products of two vectors. Differentiation and integration of vectors with respect to a scalar variable. Two- dimensional co-ordinate geometry. Straight lines, circles, parabola, ellipse, hyperbola. Tangents, normals. Kinematics of a particle. Components of velocity and acceleration of a particle moving in a plane. Force, momentum, laws of motion under gravity, projectiles and resisted vertical motion. Elastic string and simple pendulum. Impulse, impact of two smooth spheres and a sphere on a smooth surface.
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